16 lines
391 B
C#
16 lines
391 B
C#
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using UnityEngine;
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using Random = UnityEngine.Random;
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public class Hw2P4 : MonoBehaviour {
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public SpriteRenderer[] spriteRenderers;
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// Start is called before the first frame update
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void Start() {
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foreach (var spriteRenderer in spriteRenderers) {
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spriteRenderer.color = new Color(Random.value, Random.value, Random.value, 1f);
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}
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}
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}
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